Game Development

Current and Past Projects

These are projects throughout my entire time being a game developer, some games can clicked or touched to view their game page


Unlimiter

Currently I am working on a 3D Godot game that follows the boomer-shooter genre.


Break Line

The winner of RGC x Suny Poly Game Jam 2023, Break Line is a car chaos game made in Godot to represent the jam's theme Retro-Future.


Retention

My first ever published game, Retention is an investigative RPG made in GB Studio that has a special place in my heart. (game boy emulator required to play)


Rotten to the Core

The winner of SUNY Poly Spring 2024 Game Jam, Rotten to the Core is a platformer made in Godot to represent the jam's theme Unstable.


Motion Capture

From an independent study in college, my motion capture work was done in Unreal Engine 4 to figure out how motion capture data can properly be transferred through engines, animation software, and more to create 3D animations, VR games, and AR experiences.

© Xavier Marquez 2026